Animation in film and video games is hard to make realistic: each action typically requires creating a separate controller, while deep reinforcement learning has yet to generate realistic human or ...
Silicon Graphics Inc. subsidiary Alias on Tuesday launched 10 new additions to its line of Maya Learning Tools. Maya Learning Tools are books, DVDs and other content aimed at helping users get the ...
It's still easy to tell computer-simulated motions from the real thing - on the big screen or in video games, simulated humans and animals often move clumsily, without the rhythm and fluidity of their ...